Mike is a Research Associate in Goldsmiths’ Department of Computing and is researching ways in which software can design meaningful, intelligent and enjoyable games completely autonomously. He has designed a system called ANGELINA which is basically an AI that makes games. He also writes The Saturday Paper, a summary of an academic games paper for a developer audience.
Emily Short is an interactive fiction (IF) writer, perhaps best known for her debut game Galatea, and her use of psychologically complex NPCs. Her IF has won numerous XYZZY Awards (the Academy Awards of Interactive Fiction) including Best Individual, Best NPCs, Best Game amongst many more. She has also written for FailBetter Games’s Sunless Sea and Fallen London.Currently, she is working on Where the Water Tastes Like Wine a forthcoming game from Dim Bulb Games that describes itself as a “bleak American folktale.”
Maciej Binkowski is Lead Game Designer of Techland's Dying Light, open world FPS horror action-adventure video game published by Warner Bros. Dying Light has won a number of awards including Most Valuable Game Award by Official Xbox Magazine, Best of E3 2013 Award by DvLZGaME, and E3 '13 Editor's Choice Award by Polygon.